3D Artist 1/Data Aggregation Specialist at Beastcode from January 2021-July 2024
Intern at Bad Panda Studios from March 2019 to June 2020.
Bachelors in Fine Arts, Game Art and Design from June 2016 to April 2020 (currently finishing degree program).
Performed modeling, unwrapping, and texturing 3D modeling tasks within contract guidelines; received accolades by program manager and product owners for tasks completed on time.
Utilized in-house technology to aggregate metadata, schematics, and technical documents; built an interactive simulation for both military and civilian organizations.
Configured custom user interface and maintained a color coordinated flow system, increased familiarization and training with engineering team’s coordination and collaboration.
Handpicked to design 12+ noteworthy military and civilian contracts; logistically advanced the warfighter decades ahead of the current state.
Intern from April 2019 - June 2020 at Bad Panda.
Provided eighth generation standard models to attain peak performance; possessed strong communication skills and a willingness to learn 3D modeling skills and abilities.
Reviewed and edited custom user interface components; maintained consistency in design and provided accessibility of visual graphics representation.